A decent open-world game with gorgeous art direction and some unfortunate missteps which become more and more apparent the more you play. Whatever you are doing here, almost every mission ends up with two or even three fights with mongolian soldiers. And even engaging stories during these quests can't fix the repetitiveness.
If you need to get lost in over 30 hours of heroic gameplay right now, in a single-player adventure with no online connectivity gimmicks or content locked away as DLC, Sucker Punch has you covered with an instant contender for 2020's game of the year.
Yes, we have the presence of some clutches and design flaws very typical of the subgenre to which this title belongs, but nothing that overshadows the experience that this closure represents to the great exclusives of the PlayStation 4.
Ghost of Tsushima isn’t perfect, not even close. But neither is Jin Sakai, and his journey from Samurai to Ghost is one worth savouring, and a Legendary Tale all its own.
Ghost of Tsushima often loses itself in visual details and is missing endgame challenges but still offers enough gameplay variety and content to even get classic open world RPG Fans on board. For fans of the world of samurais and katanas this game is definitely the best one in years.
A melancholic tale of war and a fitting epilogue to a current-gen era, Sucker Punch's latest effort is a slick showcase for the PlayStation 4 that draws you into a world that never fails to impress. Ghost of Tsushima is a masterpiece of precise gameplay, emotional turmoil and powerful world design.
The gameplay is fun, the narrative and its characters are great, and the art direction is absolutely beautiful. The pros here vastly outweigh the cons. Ghost of Tsushima is a breathtaking adventure.
With Ghost of Tsushima under its belt, Sucker Punch deserves to be in the same conversation as Insomniac, Naughty Dog, and Sony Santa Monica. If this generation is to wrap up soon, it's fitting that it'll end with Tsushima: one of its most beautiful games thus far.
Ghost of Tsushima is a narrative-driven game that has unique combat, a plethora of exploration, and enough heart to keep gamers coming back for more even after the game is beaten. The lack of a combat camera locking system will certainly cause some frustrations, but that is small potatoes when compared to the rest of the experience. This is the game Sucker Punch said it would be, and you won't be disappointed.
Ghost of Tsushima is one of the best games I’ve played this year — it might’ve been my favorite, if not for The Last Of Us Part II. Jin Sakai’s story is violent but thoughtful, delivering an experience that feels unique on the PlayStation 4 despite the fact 2020 is the console’s last year before the PlayStation 5 makes it obsolete.
A wild misfire with every narrative element it attempts, and it boils down to this: Sucker Punch decided to do a historical epic inspired by Kurosawa… and produced something that fails as both history and as a pastiche of Kurosawa.
Ghost of Tsushima falls short of the kind of gameplay we expect from developer Sucker Punch at this point, but then excels all other expectations in its storytelling and world building. Protagonist Jin Sakai and the rest of the cast are all fantastic characters, and the tale they tell is one worth experiencing—even in those moments where the gameplay may falter.
Review copy provided by PlayStation. Ghost of Tsushima is a captivating journey through ancient Japan with fluid swordplay and a gorgeous world to explore.
Sucker Punch combines an epic, profound story about honor and the will of freedom with versatile action in an atmospheric setting in pre-industrial Japan. The diverse game world with all its cultural references offers a worthwhile and vast proposition, never becomming an annoying obligation.
This is a great work to say goodbye to PlayStation 4, not only dotting and after a few really good years of using this console, but also allowing you to look optimistically into the future, waiting for what studios such as Sucker Punch Productions will prepare for the next generation with better technology.
Ghost of Tsushima falls a bit short. The narrative blocks and storytelling are too straightforward. To add to that, the side-quest bloat seeps the narrative of its pacing
At turns both melancholy and thrilling, Ghost of Tsushima is the open-world action formula at its most mature and immersive. Deep, rewarding, and hard to put down
Ghost of Tsushima is a stunning mix of Assassin's Creed and The Witcher 3, based on samurai films and traditional Japanese contemplation of nature. At the same time, this is the best Assassin's Creed ever created. There are no emasculated positive heroes and unambiguous villains, the tasks are exciting and interesting. And this is currently the most fascinating and visually impressive game on the PlayStation 4.
It is quite possibly the best samurai game ever made, and is well worth picking up if you’re after another epic open-world to get lost in. Just temper your expectations as much as your steel.
As the sun sets on the PS4, Sucker Punch has given the console a noble send-off with Ghost of Tsushima. Although it takes some time to feel engaged by its beautifully tragic narrative, its brutal yet eloquent gameplay and picture-esque world never fail to capture you.
Ghost of Tsushima is definitely the last great game PS4 deserved. It's a fantastic open world game, visually stunning, incredibly fun to play, whether you choose to progress as a noble warrior or a stealthy ninja, a very immersive representation of feudal Japan and a truly admirable love letter to the samurai movie genre. If you own a PS4, you MUST play Ghost of Tsushima.
Ghost of Tsushima is a great experience, telling the tale of a lone individual that’s trying to hold together the idea and honor of what it means to be a Samurai despite the odds requiring new methods of engagement.
The beautiful sightseeings, intense samurai combat, and fascinating side-missions of Ghost of Tsushima are appealing for me. But the dull and repetitive open-world makes the exploration experience boring.
Ghost of Tsushima is easily the biggest and most ambitious game Sucker Punch has ever undertaken. It's also the best game they've ever made. Akira Kurosawa would be proud.
A fitting PlayStation first-party exclusive to arrive for the PS4, Ghost of Tsushima is an epic adventure that has all the right ingredients for major success.
Ghost of Tsushima is a landmark game that blends its narrative with its visuals perfectly, and has delicious, satisfying combat to boot. Climbing is clumsy, and the story takes a while to get going, but overall it's a truly wonderful game.
Visually rich design brings cinematic scope to this historical action game, but when sword-fighting brings diminishing rewards, console yourself with a haiku
Ghost of Tsushime is a beautiful game. This samurai open world has a great combat system and it is technically flawless, but its gameplay is too conservative and it often feels too generic.
Ghost of Tsushima is a beautiful love letter to the chambara and atmospheres of feudal Japan, but it is also a confused open world, which alternates fun moments and a fascinating style with sensational naivety.
Sucker Punch has successfully solved the challenge of creating such an extremely Japanese game by an occidental studio. Despite being essentially a blueprinted open world game, its historical setting and combat with katana are extremely satisfying to have enjoyed the more than 20 hours of game it has to offer.
Sucker Punch’s latest tries to do a lot, and it slam dunks a vast majority of its narrative, design, and stylistic choices. Sure, the game could have leaned more aggressively into some of its best features. But I’ll happily take 'Ghost' for what it is: an incredible showcase of everything great about this generation of video games.
Ghost of Tsushima is a slight surprise. It is an all-around experience which delivers the fantasy of being a mythical samurai warrior. However, not everything shines, especially with the stealth systems, that do not square up, mechanically nor thematically. As the old saying goes, a samurai cannot obey 2 masters, because he dishonors himself. Thus, Ghost of Tsushima is a reminder of why Grand Theft Auto V and Red Dead Redemption 2 are generational gems and benchmarks in open world terms.
Ghost of Tsushima is the samurai game I’ve personally always wanted, and it’s one I can find myself diving into just to explore the world and take in the sights as I play, helping Jin find some small measure of peace along the way, assuming the wind guides us there.
If the game was developed a little more it might have turned out to be a classic, but with this current state Ghost of Tsushima is only a good action game.
Ghost of Tsushima is an artistically creative game that often feels like a realistic Zelda game. The minimal UI, clever use of wind and beautiful environmental details make exploration rewarding on its own. When it comes to combat, the game falls flat. With a huge number of combat games to draw inspiration from, it is a shame this game is more like Dynasty Warriors than it is Ninja Gaiden. Endless button mashing with no way to ever pull off slick combos will have you feeling bored very quickly. You never feel like the powerful warrior the story tries to make you believe you are. Combat feels like you are trying to beat a screw into a piece of wood using a hammer.
Ghost of Tsushima offers a well-designed open world that combines great combat with enticing exploration. The excellent art style brings this unique historical setting to life, and smart design choices help the game overcome its minor flaws.
A game full of meaningful moments, of quiet contemplation and brutal, savage combat. A game about family, tradition, honour and change that comes at a significant point of change in Sony’s videogame strategy. A more hopeful and less alienating experience than The Last of Us Part II and a step back to a more gentle and inviting form of open world adventure, Ghost of Tsushima is both a celebration of the past and a look towards the future, and is a fitting first party swansong for the PS4.
Ghost of Tsushima is a fitting swan song for the PS4, and ends this generation of PlayStation on a triumphant note. Sucker Punch have to be applauded for once again creating a jaw-dropping open world with strong visual fidelity and some of the best art direction they've ever achieved.
Ghost of Tsushima just wants you to play a game you’ve basically already played many times, while also telling you about that cool old samurai movie it watched the other day. Which one sounds more interesting to you?
Ghost of Tsushima elevates the existing open world adventure template with a fantasy-free Samurai adventure that deftly pays loving homage to the Samurai cinema of old. While your mileage may vary according to your level of open world fatigue, Ghost of Tsushima undoubtedly remains not only one of the best open world romps money can buy and a stunning PlayStation 4 exclusive, but also Sucker Punch Productions finest effort to date.
Ghost of Tsushima has exceptional aesthetic care, has a solid and convincing combat system, stealth phases in the norm, but lacks in too many things to be able to become a new reference point for Sony's exclusive production
The world is enormous, filled to the brim with rich content to explore. It can be a bit much sometimes with the number of artefacts you can find or haikus to sit and devise bloating things a little bit, but players will be blown away by the deep storytelling and unbelievable style and personality that Ghost of Tsushima brings to the table.
Ghost of Tsushima offers a lovely world to explore, and there’s value in that, but it should have been so much more than a checklist of activities to accomplish.
Ghost of Tsushima is indisputably indebted to Assassin’s Creed (and, to a lesser degree, Rockstar’s Red Dead Redemption games), but it does just enough to establish a personality of its own. And it’s fun.
Ghost of Tsushima isn't perfect but, like a summoned objective on your touchpad, it's a breath of fresh air that'll send a warm chill down the spine of any Samurai aficionado.
Ghost of Tsushima might be built from the same stuff as its AAA, open world contemporaries, but that doesn't stop it from being one of the best open world experiences of the generation.
Ghost of Tsushima is a joy to play and a joy to behold. Sucker Punch has crafted one of the most memorable open world games of this generation, buoyed by an immensely satisfying combat system and an engaging, dramatic story.
The island of Tsushima is the star of the game, with its variety and beauty, and myriad of secrets and stories. Coupled with all the interlocking systems and varied options, though making the game somewhat bloated, makes this one of the most well rounded experiences I've experienced.
Ghost of Tsushima is the best Assassin's Creed game there is, and likely the closest many users will ever get to experiencing what it's like to be a samurai in 11th century Japan.
Ghost of Tsushima is a worthy addition to the pantheon of games under the care of Sucker Punch Productions. This honestly feels like a true return to form from a studio that wavered ever so slightly at the beginning of this generation. Sucker Punch may have stumbled a little at the gates, but with a game like this, they finish strong at the twilight year of this console generation. A full understanding of the system's strengths and a creative vision that would not compromise for anything, that's what made the samurai epic, Ghost of Tsushima, possible.
Ghost of Tsushima has gripped me like no other title in a while and will resonate with me long after I have beaten it. We couldn't wish for a better final AAA exclusive title for the PlayStation 4
Ghost of Tsushima is probably the best game about Japan, but the story is too simple and the complex combat system can be tricked by evasive actions that transform it into an easy game.
Ghost of Tsushima is an enjoyable but muddled experience: its strong gameplay fundamentals are hampered by a lack of originality and weak storytelling.
Ghost of Tsushima is greater than the sum of its parts: it does not reinvent the wheel in any of its aspects, but offers an experience that will thoroughly entertain lovers of open world and oriental settings.
Ghost of Tsushima is an artistic triumph, capturing a real cinematic feel through its visuals, immersive world and soundtrack. However, Jin is a serviceable main character and he and his journey to save Tsushima is often overshadowed by secondary characters and smaller, more personal stories found in the side quests. Throw in some formulaic missions and an awkward user interface, and Ghost of Tsushima is at times more style than substance.
As an earnest, respectful tribute to jidaigeki dramas and the films of Akira Kurosawa, Ghost of Tsushima fares well enough. It creates a fictionalized account of the Mongol Invasion and weaves the tale into the most videogamey of videogame things – an open-world sandbox filled with straw-hat wearing ronin, mischievous foxes, hot springs, and meditative haiku. It’s easily the most ambitious output from Sucker Punch Productions to date.
Ghost of Tsushima is an excellent open-world adventure from Sucker Punch Productions which adds some innovative ideas to a fairly stagnant genre. The game's depiction of the time period is generic and inoffensive, but that doesn't prevent it from being a stunning visual showcase and a worthwhile swan song for the PS4
Ghost of Tsushima features a level of charm that gives it a soul and personality lacking from so many AAA games lack these days. Even if it ultimately suffers from repetition by the game’s end, and despite a lack of variety in its quest, the magic of that initial exploration and the beauty of its world will stick with me for a very long time.
Sucker Punch's first stab at a stealth action adventure hits the mark. The island of Tsushima is a beautiful backdrop for this tale of revenge and honor and the environmental art is a visual treat. Combat and stealth are largely solid, though there are issues with the camera and hitting the right targets. The biggest stumble comes with the Japan
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A decent open-world game with gorgeous art direction and some unfortunate missteps which become more and more apparent the more you play. Whatever you are doing here, almost every mission ends up with two or even three fights with mongolian soldiers. And even engaging stories during these quests can't fix the repetitiveness.
If you need to get lost in over 30 hours of heroic gameplay right now, in a single-player adventure with no online connectivity gimmicks or content locked away as DLC, Sucker Punch has you covered with an instant contender for 2020's game of the year.
Yes, we have the presence of some clutches and design flaws very typical of the subgenre to which this title belongs, but nothing that overshadows the experience that this closure represents to the great exclusives of the PlayStation 4.
Ghost of Tsushima isn’t perfect, not even close. But neither is Jin Sakai, and his journey from Samurai to Ghost is one worth savouring, and a Legendary Tale all its own.
Ghost of Tsushima often loses itself in visual details and is missing endgame challenges but still offers enough gameplay variety and content to even get classic open world RPG Fans on board. For fans of the world of samurais and katanas this game is definitely the best one in years.
A melancholic tale of war and a fitting epilogue to a current-gen era, Sucker Punch's latest effort is a slick showcase for the PlayStation 4 that draws you into a world that never fails to impress. Ghost of Tsushima is a masterpiece of precise gameplay, emotional turmoil and powerful world design.
The gameplay is fun, the narrative and its characters are great, and the art direction is absolutely beautiful. The pros here vastly outweigh the cons. Ghost of Tsushima is a breathtaking adventure.
With Ghost of Tsushima under its belt, Sucker Punch deserves to be in the same conversation as Insomniac, Naughty Dog, and Sony Santa Monica. If this generation is to wrap up soon, it's fitting that it'll end with Tsushima: one of its most beautiful games thus far.
Ghost of Tsushima is a narrative-driven game that has unique combat, a plethora of exploration, and enough heart to keep gamers coming back for more even after the game is beaten. The lack of a combat camera locking system will certainly cause some frustrations, but that is small potatoes when compared to the rest of the experience. This is the game Sucker Punch said it would be, and you won't be disappointed.
Ghost of Tsushima is one of the best games I’ve played this year — it might’ve been my favorite, if not for The Last Of Us Part II. Jin Sakai’s story is violent but thoughtful, delivering an experience that feels unique on the PlayStation 4 despite the fact 2020 is the console’s last year before the PlayStation 5 makes it obsolete.
A wild misfire with every narrative element it attempts, and it boils down to this: Sucker Punch decided to do a historical epic inspired by Kurosawa… and produced something that fails as both history and as a pastiche of Kurosawa.
Ghost of Tsushima falls short of the kind of gameplay we expect from developer Sucker Punch at this point, but then excels all other expectations in its storytelling and world building. Protagonist Jin Sakai and the rest of the cast are all fantastic characters, and the tale they tell is one worth experiencing—even in those moments where the gameplay may falter.
Review copy provided by PlayStation. Ghost of Tsushima is a captivating journey through ancient Japan with fluid swordplay and a gorgeous world to explore.
Sucker Punch combines an epic, profound story about honor and the will of freedom with versatile action in an atmospheric setting in pre-industrial Japan. The diverse game world with all its cultural references offers a worthwhile and vast proposition, never becomming an annoying obligation.
This is a great work to say goodbye to PlayStation 4, not only dotting and after a few really good years of using this console, but also allowing you to look optimistically into the future, waiting for what studios such as Sucker Punch Productions will prepare for the next generation with better technology.
Ghost of Tsushima falls a bit short. The narrative blocks and storytelling are too straightforward. To add to that, the side-quest bloat seeps the narrative of its pacing
At turns both melancholy and thrilling, Ghost of Tsushima is the open-world action formula at its most mature and immersive. Deep, rewarding, and hard to put down
Ghost of Tsushima is a stunning mix of Assassin's Creed and The Witcher 3, based on samurai films and traditional Japanese contemplation of nature. At the same time, this is the best Assassin's Creed ever created. There are no emasculated positive heroes and unambiguous villains, the tasks are exciting and interesting. And this is currently the most fascinating and visually impressive game on the PlayStation 4.
It is quite possibly the best samurai game ever made, and is well worth picking up if you’re after another epic open-world to get lost in. Just temper your expectations as much as your steel.
As the sun sets on the PS4, Sucker Punch has given the console a noble send-off with Ghost of Tsushima. Although it takes some time to feel engaged by its beautifully tragic narrative, its brutal yet eloquent gameplay and picture-esque world never fail to capture you.
Ghost of Tsushima is definitely the last great game PS4 deserved. It's a fantastic open world game, visually stunning, incredibly fun to play, whether you choose to progress as a noble warrior or a stealthy ninja, a very immersive representation of feudal Japan and a truly admirable love letter to the samurai movie genre. If you own a PS4, you MUST play Ghost of Tsushima.
Ghost of Tsushima is a great experience, telling the tale of a lone individual that’s trying to hold together the idea and honor of what it means to be a Samurai despite the odds requiring new methods of engagement.
The beautiful sightseeings, intense samurai combat, and fascinating side-missions of Ghost of Tsushima are appealing for me. But the dull and repetitive open-world makes the exploration experience boring.
Ghost of Tsushima is easily the biggest and most ambitious game Sucker Punch has ever undertaken. It's also the best game they've ever made. Akira Kurosawa would be proud.
A fitting PlayStation first-party exclusive to arrive for the PS4, Ghost of Tsushima is an epic adventure that has all the right ingredients for major success.
Ghost of Tsushima is a landmark game that blends its narrative with its visuals perfectly, and has delicious, satisfying combat to boot. Climbing is clumsy, and the story takes a while to get going, but overall it's a truly wonderful game.
Visually rich design brings cinematic scope to this historical action game, but when sword-fighting brings diminishing rewards, console yourself with a haiku
Ghost of Tsushime is a beautiful game. This samurai open world has a great combat system and it is technically flawless, but its gameplay is too conservative and it often feels too generic.
Ghost of Tsushima is a beautiful love letter to the chambara and atmospheres of feudal Japan, but it is also a confused open world, which alternates fun moments and a fascinating style with sensational naivety.
Sucker Punch has successfully solved the challenge of creating such an extremely Japanese game by an occidental studio. Despite being essentially a blueprinted open world game, its historical setting and combat with katana are extremely satisfying to have enjoyed the more than 20 hours of game it has to offer.
Sucker Punch’s latest tries to do a lot, and it slam dunks a vast majority of its narrative, design, and stylistic choices. Sure, the game could have leaned more aggressively into some of its best features. But I’ll happily take 'Ghost' for what it is: an incredible showcase of everything great about this generation of video games.
Ghost of Tsushima is a slight surprise. It is an all-around experience which delivers the fantasy of being a mythical samurai warrior. However, not everything shines, especially with the stealth systems, that do not square up, mechanically nor thematically. As the old saying goes, a samurai cannot obey 2 masters, because he dishonors himself. Thus, Ghost of Tsushima is a reminder of why Grand Theft Auto V and Red Dead Redemption 2 are generational gems and benchmarks in open world terms.
Ghost of Tsushima is the samurai game I’ve personally always wanted, and it’s one I can find myself diving into just to explore the world and take in the sights as I play, helping Jin find some small measure of peace along the way, assuming the wind guides us there.
If the game was developed a little more it might have turned out to be a classic, but with this current state Ghost of Tsushima is only a good action game.
Ghost of Tsushima is an artistically creative game that often feels like a realistic Zelda game. The minimal UI, clever use of wind and beautiful environmental details make exploration rewarding on its own. When it comes to combat, the game falls flat. With a huge number of combat games to draw inspiration from, it is a shame this game is more like Dynasty Warriors than it is Ninja Gaiden. Endless button mashing with no way to ever pull off slick combos will have you feeling bored very quickly. You never feel like the powerful warrior the story tries to make you believe you are. Combat feels like you are trying to beat a screw into a piece of wood using a hammer.
Ghost of Tsushima offers a well-designed open world that combines great combat with enticing exploration. The excellent art style brings this unique historical setting to life, and smart design choices help the game overcome its minor flaws.
A game full of meaningful moments, of quiet contemplation and brutal, savage combat. A game about family, tradition, honour and change that comes at a significant point of change in Sony’s videogame strategy. A more hopeful and less alienating experience than The Last of Us Part II and a step back to a more gentle and inviting form of open world adventure, Ghost of Tsushima is both a celebration of the past and a look towards the future, and is a fitting first party swansong for the PS4.
Ghost of Tsushima is a fitting swan song for the PS4, and ends this generation of PlayStation on a triumphant note. Sucker Punch have to be applauded for once again creating a jaw-dropping open world with strong visual fidelity and some of the best art direction they've ever achieved.
Ghost of Tsushima just wants you to play a game you’ve basically already played many times, while also telling you about that cool old samurai movie it watched the other day. Which one sounds more interesting to you?
Ghost of Tsushima elevates the existing open world adventure template with a fantasy-free Samurai adventure that deftly pays loving homage to the Samurai cinema of old. While your mileage may vary according to your level of open world fatigue, Ghost of Tsushima undoubtedly remains not only one of the best open world romps money can buy and a stunning PlayStation 4 exclusive, but also Sucker Punch Productions finest effort to date.
Ghost of Tsushima has exceptional aesthetic care, has a solid and convincing combat system, stealth phases in the norm, but lacks in too many things to be able to become a new reference point for Sony's exclusive production
The world is enormous, filled to the brim with rich content to explore. It can be a bit much sometimes with the number of artefacts you can find or haikus to sit and devise bloating things a little bit, but players will be blown away by the deep storytelling and unbelievable style and personality that Ghost of Tsushima brings to the table.
Ghost of Tsushima offers a lovely world to explore, and there’s value in that, but it should have been so much more than a checklist of activities to accomplish.
Ghost of Tsushima is indisputably indebted to Assassin’s Creed (and, to a lesser degree, Rockstar’s Red Dead Redemption games), but it does just enough to establish a personality of its own. And it’s fun.
Ghost of Tsushima isn't perfect but, like a summoned objective on your touchpad, it's a breath of fresh air that'll send a warm chill down the spine of any Samurai aficionado.
Ghost of Tsushima might be built from the same stuff as its AAA, open world contemporaries, but that doesn't stop it from being one of the best open world experiences of the generation.
Ghost of Tsushima is a joy to play and a joy to behold. Sucker Punch has crafted one of the most memorable open world games of this generation, buoyed by an immensely satisfying combat system and an engaging, dramatic story.
The island of Tsushima is the star of the game, with its variety and beauty, and myriad of secrets and stories. Coupled with all the interlocking systems and varied options, though making the game somewhat bloated, makes this one of the most well rounded experiences I've experienced.
Ghost of Tsushima is the best Assassin's Creed game there is, and likely the closest many users will ever get to experiencing what it's like to be a samurai in 11th century Japan.
Ghost of Tsushima is a worthy addition to the pantheon of games under the care of Sucker Punch Productions. This honestly feels like a true return to form from a studio that wavered ever so slightly at the beginning of this generation. Sucker Punch may have stumbled a little at the gates, but with a game like this, they finish strong at the twilight year of this console generation. A full understanding of the system's strengths and a creative vision that would not compromise for anything, that's what made the samurai epic, Ghost of Tsushima, possible.
Ghost of Tsushima has gripped me like no other title in a while and will resonate with me long after I have beaten it. We couldn't wish for a better final AAA exclusive title for the PlayStation 4
Ghost of Tsushima is probably the best game about Japan, but the story is too simple and the complex combat system can be tricked by evasive actions that transform it into an easy game.
Ghost of Tsushima is an enjoyable but muddled experience: its strong gameplay fundamentals are hampered by a lack of originality and weak storytelling.
Ghost of Tsushima is greater than the sum of its parts: it does not reinvent the wheel in any of its aspects, but offers an experience that will thoroughly entertain lovers of open world and oriental settings.
Ghost of Tsushima is an artistic triumph, capturing a real cinematic feel through its visuals, immersive world and soundtrack. However, Jin is a serviceable main character and he and his journey to save Tsushima is often overshadowed by secondary characters and smaller, more personal stories found in the side quests. Throw in some formulaic missions and an awkward user interface, and Ghost of Tsushima is at times more style than substance.
As an earnest, respectful tribute to jidaigeki dramas and the films of Akira Kurosawa, Ghost of Tsushima fares well enough. It creates a fictionalized account of the Mongol Invasion and weaves the tale into the most videogamey of videogame things – an open-world sandbox filled with straw-hat wearing ronin, mischievous foxes, hot springs, and meditative haiku. It’s easily the most ambitious output from Sucker Punch Productions to date.
Ghost of Tsushima is an excellent open-world adventure from Sucker Punch Productions which adds some innovative ideas to a fairly stagnant genre. The game's depiction of the time period is generic and inoffensive, but that doesn't prevent it from being a stunning visual showcase and a worthwhile swan song for the PS4
Ghost of Tsushima features a level of charm that gives it a soul and personality lacking from so many AAA games lack these days. Even if it ultimately suffers from repetition by the game’s end, and despite a lack of variety in its quest, the magic of that initial exploration and the beauty of its world will stick with me for a very long time.
MAME 0.222, the product of our May/June development cycle, is ready today, and it’s a very exciting release. There are lots of bug fixes, including some long-standing issues with classics like Bosconian and Gaplus, and missing pan/zoom effects in games on Seta hardware. Two more Nintendo LCD games are supported: the Panorama Screen version of Popeye, and the two-player Donkey Kong 3 Micro Vs. System. New versions of supported games include a review copy of DonPachi that allows the game to be paused for photography, and a version of the adult Qix game Gals Panic for the Taiwanese market. Other advancements on the arcade side include audio circuitry emulation for 280-ZZZAP, and protection microcontroller emulation for Kick and Run and Captain Silver. The GRiD Compass series were possibly the first rugged computers in the clamshell form factor, possibly best known for their use on NASA space shuttle missions in the 1980s. The initial model, the Compass 1101, is now usable in MAME. There are lots of improvements to the Tandy Color Computer drivers in this release, with better cartridge support being a theme. Acorn BBC series drivers now support Solidisk file system ROMs. Writing to IMD floppy images (popular for CP/M computers) is now supported, and a critical bug affecting writes to HFE disk images has been fixed. Software list additions include a collection of CDs for the SGI MIPS workstations. There are several updates to Apple II emulation this month, including support for several accelerators, a new IWM floppy controller core, and support for using two memory cards simultaneously on the CFFA2. As usual, we’ve added the latest original software dumps and clean cracks to the software lists, including lots of educational titles. Finally, the memory system has been optimised, yielding performance improvements in all emulated systems, you no longer need to avoid non-ASCII characters in paths when using the chdman tool, and jedutil supports more devices. There were too many HyperScan RFID cards added to the software list to itemise them all here. You can read about all the updates in the whatsnew.txt file, or get the source and 64-bit Windows binary packages from the download page.
Shuffleshot (v1.35) [Phil Bennett, Aaron Giles, FactoryDavey, Bri Hefele, Joe Drilling, runwhiteboyrun, Christian “Ferris Bueller” Deitering, Justin Khan, ColdPie, Joe Boyd, Vitorio Miliano, JFlow @scrapbrain, Darkstar, Tom Summersell, Ryan Holtz, Brian Troha]
Shuffleshot (v1.38) [Phil Bennett, Aaron Giles, FactoryDavey, Bri Hefele, Joe Drilling, runwhiteboyrun, Christian “Ferris Bueller” Deitering, Justin Khan, ColdPie, Joe Boyd, Vitorio Miliano, JFlow @scrapbrain, Darkstar, Tom Summersell, Ryan Holtz, Brian Troha]
Street Fighter (Japan, bootleg) [f205v]
Tandy Radio Shack MCX-128 [Tim Lindner]
Trivia (Questions Series 12 Alt Question Rom) [Brian Troha]
Trivia (Questions Series 14 Alt Question Rom) [Brian Troha]
Trivia (Version 1.03a Sex questions, Alt revision questions) [Brian Troha]
Vampire Savior: The Lord of Vampire (Brazil 970519) [Renan Eler, Roberto Louzada, Filipe Nascimento, CPS Raptor group, SHVB]
Varth: Operation Thunderstorm (bootleg, set 2) [gmx, The Dumping Union]
Video Pinball (4 ROMs version) [f205v]
Machines promoted to working
Bingo Time [TeamEurope, Ivan Vangelista]
Excalibur Electronics Ford Racing [David Haywood]
GRiD Computers Compass 1101 [usernameak]
Kick and Run (World) [dink, David Haywood]
Ritam Master Monty [hap]
Ritam Monty Plays Scrabble [hap]
Tetris + Cherry Master (Corsica, v8.01, set 2) [Ioannis Bampoulas]
Clones promoted to working
Kick and Run (US) [dink, David Haywood]
World Class Bowling Tournament (v1.30) [Phil Bennett, Aaron Giles, FactoryDavey, Bri Hefele, Joe Drilling, runwhiteboyrun, Christian “Ferris Bueller” Deitering, Justin Khan, ColdPie, Joe Boyd, Vitorio Miliano, JFlow @scrapbrain, Darkstar, Tom Summersell, Ryan Holtz, Brian Troha]
New machines marked as NOT_WORKING
Crazy Balls [TTL] [f205v]
Dardomania (v2.1) [Juan Romero, ClawGrip]
Densha de GO 3! Tsukin-hen (V2.03J) [andynumbers, The Dumping Union]
dreamGEAR My Arcade Go Gamer Portable (Family Sport 220-in-1) [Sean Riddle, Kev (FBN), anonymous]
GNAT Computers GNAT System 10 [Don Maslin Archive, AJR]
Schneider Rundfunkwerke AG 386SX System 40 (VGA) [rfka01]
Schneider Rundfunkwerke AG Tower AT 201, 202, 220, 240 and 260 (286,EGA) [rfka01]
Sergey Kiselev Micro 8088 [rfka01]
Sergey Kiselev Sergey's XT [rfka01]
Sergey Kiselev Xi processor board [rfka01]
Shinobi (Datsu bootleg, set 3) [hammy]
Star Wars (1.01) [PinMAME]
Super Six Plus II English Mark Darts (Spanish) [jordigahan, ClawGrip]
Torch Computers Torch Model 301 [Nigel Barnes, Centre for Computing History]
Torch Computers Torch Model 725 [Nigel Barnes, Jules Richardson]
Twilight Zone (L-5) [PinMAME]
New working software list additions
apple2_flop_clcracked: Animal Watch: Tracks (cleanly cracked), Animal Watch: Whales (cleanly cracked), Animal Watch: Wolves (cleanly cracked), Deutsch: Aktuell 1 (Second Edition) (cleanly cracked), Deutsche Grammatik: der-die-das (cleanly cracked), Dinosaur Construction Kit: Tyrannosaurus Rex (cleanly cracked), German Word Order (cleanly cracked), German Word Order (Revision 2) (cleanly cracked), Homonyms I (Revision 2) (cleanly cracked), Homonyms II (Revision 2) (cleanly cracked), Jabbertalky (cleanly cracked), MECC-A757 Computer Generated Mathematics Materials Volume 1: Problem Solving (Version 1.3) (cleanly cracked), MECC-A816 Electronic Money (Version 1.0) (cleanly cracked), MECC-A816 Electronic Money (Version 1.1) (cleanly cracked), MECC-A824 Classification (Version 1.0) (cleanly cracked), Pronouns I (Revision 2) (cleanly cracked), Pronouns II (Revision 2) (cleanly cracked), Rhymes and Riddles (Revision 2) (cleanly cracked), Sentence Combining (cleanly cracked), The Wizard of Id's WizMath (cleanly cracked), Verbs I (Revision 2) (cleanly cracked), Verbs II (Revision 2) (cleanly cracked) [4am, Firehawke]
apple2_flop_orig: Ace Detective, Algernon: An Introduction to Programming Logic, Amazing Arithmetricks (Version 1.0), Animal Hotel, Asteroids in Space, Backyard Birds (Version 1.0), Bag of Tricks (Version 2.1), Ballyhoo (Release 97 / 851218), Barron's SAT: 1st Edition, Barron's SAT: 2nd Edition, Behind The Wheel: Blue Level, Bluegrass Bluff (Version 1.0), Bounce!, California Games, Cavity Busters (Version 1.0), Championship Golf, Cleanwater Detectives (Version 1.0), Colossus Chess IV, CommuniKeys (Version 1.1), Conquering Decimals (+, -) (Version 1.0), Conquering Decimals (×, ÷) (Version 1.0), Conquering Fractions (+, -) (Version 1.0), Conquering Fractions (×, ÷) (Version 1.0), CryptoQuest (Version 1.0), Decimal Concepts (Version 1.0), The Demon's Forge, Deutsche Grammatik: der-die-das, Dr. Livingstone, I Presume? (Version 1.0), Dunjonquest: The Datestones of Ryn, Eerieville Library (Version 1.0), Electrifying Adventures (Version 1.0), Estimation Activities (Version 1.0), Estimation Strategies (Version 1.0), Estimation: Quick Solve I (Version 1.0), The Executive Secretary (Version 4.2), Exploring Chaos (Version 1.0), Exploring Gas Laws (Version 1.0), Exploring Sequences and Series (Version 1.0), Fish School (Version 1.0), Five-Star Forecast (Version 1.0), Fossil Hunter (Version 1.0), Fraction Munchers (Version 1.0), Fraction Practice Unlimited (Version 1.1), Fraktured Faebles, Garbage Gang, GFL Championship Football, GraFORTH, Grammar Gobble (Version 1.0), Grammar Madness (Version 1.0), Grammar Toy Shop (Version 1.0), History Makers (Version 1.0), The Incredible Laboratory, Invisible Bugs (Version 1.0), The Last Gladiator, The Legend of Blacksilver, The Living Cell (Version 1.0), Lunar Greenhouse (Version 1.0), Magical Myths, Matterhorn Screamer, Measure Works (Version 1.0), Micro-LADS 1: Plurals and Noun/Verb Agreement, Micro-LADS 2: Verb Forms, Micro-LADS 3: Prepositions, Micro-LADS 4: Pronouns, Micro-LADS 5: Negatives, Micro-LADS 6: Deictic Expressions, Passive, WH-questions, Micro-LADS 7: Prepositions II, Miner's Cave (Version 1.0), Money Works (Version 1.0), Moving Museum (Version 1.0), Murphy's Minerals (Version 1.0), Number Munchers (Version 1.3), Nutrition Nabber (Version 1.0), Odd One Out, Paper Plane Pilot (Version 1.0), Path Tactics (Version 1.0), The Personal Secretary (Version 1.1), Phonics Prime Time: Blends and Digraphs (Version 1.0), Phonics Prime Time: Final Consonants (Version 1.0), Phonics Prime Time: Initial Consonants (Version 1.0), Phonics Prime Time: Vowels I (Version 1.0), Phonics Prime Time: Vowels II (Version 1.0), Picture Chompers (Version 1.0), Picture a Story (Version 1.0), Pizza To Go (Version 1.0), Poker Parat, Problem Solving with Nim (Version 1.0), Rocket Factory (Version 1.0), Science Toolkit Plus (Version 2.0), The Seven Cities of Gold, Snooper Troops and the case of The Granite Point Ghost, Stoichiometry, Sun and Seasons (Version 1.0), Take a Chance! (Version 1.0), Those Amazing Reading Machines I (Version 1.0), Those Amazing Reading Machines II (Version 1.0), Those Amazing Reading Machines III (Version 1.0), Time Navigator Around The World (Version 1.0), To Preserve, Protect and Defend (Version 1.0), Treasures for Sale (Version 1.0), Tycoon (Version 2.1), A View To A Kill, Weeds to Trees (Version 1.0), Wild West Math Level 5, Winnie the Pooh in the Hundred Acre Wood (Sunburst Communications release), Wonderland Puzzles (Version 1.0), Words at Work: Compound It! (Version 1.0), Words at Work: Contraction Action (Version 1.0), Words at Work: Prefix Power (Version 1.0), Words at Work: Suffix Sense (Version 1.0), World Games, Writer Rabbit (Version 1.3) [4am, Firehawke]
bbc_hdd: Master 128 ADFS Hard Drive Image V1.03, Master 128 ADFS Hard Drive Image V1.05, Model B ADFS Hard Drive Image B1.06e, Model B ADFS Hard Drive Image B1.31 (Retro Software), Model B ADFS Hard Drive Image B1.42, Model B ADFS Hard Drive Image T1.07 [RetroClinic]
bbc_rom: 512 FastBoot 1.00, 65C02 Assembler 1.60, AJS Fortran, Acorn DFS 2.45 Rev 1191, Advanced Disc Toolkit 1.71, Amcom E-Net 5.18, AMPLE Nucleus (patched), AMPLE Nucleus ID 108801, AMPLE Nucleus ID 57315, AMPLE Nucleus ID 73863, AMPLE Nucleus ID 80327, AMTOR MkII 3.05, The Artist 1.00, BeeBASE-1 1.02, Bitstik Service ROM 0.51, Chameleon ROM 1.0, Colour Dump Rom, Commstar 9003, CPFS+ 1.20, CTS Palette 1.10, Hierarchical DFS 1.05, HKR Utilities 1.00, HKR Utilities 1.10, HKR Utilities 1.20, HKR Utilities 1.30, Instat B00741, Master ROM 1.05, MasterPieCe 1.10, MasterPieCe 800 Manager 2.40, MasterPieCe 900GX Manager 1.20, Maxim 1.0, Meta Assembler 3.30A, Opus Challenger 1.00, Opus Challenger 1.01, Opus Challenger 1.03, OrthoCAM 0.02, Pen-Friend 1.21, Plotter 1.0, Prisma-3 1.30, Prisma-3 2.30, Pull Down RAM Driver 1.00, Quest 2.1B, RAMDisc 1.01, Sciways 2.01, SJ Control ROM 0.23, SJ Control ROM 0.30, System Delta 2.017, Text To Speech 1.01, U2 2nd Processor Utility 1.5, VideoNuLA 1.03, View A1.4, View A3.0 pms (Hack?), Workstation 1.4 #0135, Workstation 1.4 #0148, Workstation 1.5 [Nigel Barnes]
cgenie_cass: Megapede, Pole Position [Jürgen Buchmüller]
compis: Action1 Glosprogram (nät/skollicens), Coulombs lag (nät/skollicens), Datorn i kommunikation (enanvändare), Datorn i matematik (nät/skollicens), Får dataregister skvallra? (enanvändare), Får dataregister skvallra? (komplement), Internationella ord från grekiskan (nät/skollicens), Internationella ord från latinet (nät/skollicens), Jorden skiftas, folket skingras (nät/skollicens), Kinetik (nät/skollicens), Matematikverkstad I (beta, nät/skollicens), Millikans försök (enanvändare), Mät energi (enanvändare), MätEtt (enanvändare), RitEtt (enanvändare), Räkna lätt, räkna rätt (demo, version 6175), StatEtt - Analys, Stava rätt på nytt sätt (version 8481), Stil-Plus (alfa 1.0, nät/skollicens), Video-butiken (enanvändare) [FakeShemp]
eti660_quik: Music Maker, Pong, Wipeout [Robbbert]
excalibur64: Boot disk [Robbbert]
fidel_msc:
Challenger Advanced Chess [hap, Berger, Achim]
Challenger Book Openings [Berger]
fmtowns_cd: Dracula Hakushaku - Bishoujo-tachi no Chi no Shitatari, Hyper Planet, Lemon Cocktail Collection, Märchen Toshokan - Grimm Douwa - Bremen no Ongakutai, Nihon no Rekishi - Ishin-hen - Kurofune Raikou, Phobos, Towns Chiri - Jigsaw World [redump.org, r09]
The Amazing Spider-Man, Eye of Horus [ArcadeShadow]
Centipede, Ms. Pac-Man [r09]
ibm5170:
Alone in the Dark 2 (France), Cruise for a Corpse, Formula One Grand Prix (Euro), Leisure Suit Larry 1: In the Land of the Lounge Lizards (EGA release), Leisure Suit Larry 1: In the Land of the Lounge Lizards (VGA release), Police Quest in Pursuit of the Death Angel (VGA release), Roberta Williams' Laura Bow in "The Dagger of Amon Ra", Silverball 2 Plus, Speed Racer in the Challenge of Racer X, Subwar 2050 - The Underwater Combat Simulation [ArcadeShadow]
Chuck Yeager's Air Combat (Gravis Ultrasound version), Dune (5.25"), Frontier - Elite II, Gravis UltraSound (GUS) Installation - V2.05 [r09]
msx1_cart: Ink - Exxon Surfing [anonymous]
pc98: Eimmy to Yobanaide (Demo), Ekispert, Ekudorado - Kagami no Naka no Oukoku, Elm Knight - A Living Body Armor (Demo), Elthlead Senshi, EO System 3.0 (v1.10 installer), EPSON Jiko Shindan Program, EPSON MS-DOS 2.11 (Rev. E22), EPSON MS-DOS 2.11 (Rev. R15), EPSON Nihongo Disk BASIC v2.0, Estate, eXOn, eXOn (Demo), Expert-98 [Neo Kobe Collection, r09]
qx10_flop: CP/M-80 R2.2 for QX-10 & QX-16 1983 [Carl]
saitek_schess: Strong Play Module [Berger, Achim]
sgi_mips:
Barco Creator 7.2, CATIA V5R16, Diagnostics 5.3, Hot Mix 4, IndiZone, IRIX 4.0.2, IRIX 4.0.4B for IP4, IP5, IP6, IP12 and IP17, IRIX 4.0.5, IRIX 5.3 Current Patches December 1997, IRIX 5.3 Recommended/Required Patches September 1997, IRIX 6.0.1, IRIX 6.1, IRIX 6.5.22, IRIX 6.5.30 [archive.org, Davide Cavalca]
Ada95 Compiler 1.2 for IRIX 5.3, 6.2 and 6.3, Ada95 Compiler 1.3 for IRIX 6.2, 6.3, 6.4 and 6.5, C++ Translator 3.2, Compiler Execution Environment 7.3 for IRIX 6.5 through 6.5.4, Cosmo Software for IRIX 5.3, 6.2, 6.3 and 6.4, Cosmo Suite, DCE 1.2.2 Base Executive/Client for IRIX 6.5.2, Digital Media Dev Option 1.1, Documenter's Workbench 4.1.3, ENlightenDSM 3.1 for UNIX and NT, Hot Mix 18 - Explore Tools and Technologies for Silicon Graphics, Hot Mix 19, ImageVision Library 3.2, ImageVision Library 3.2.1, IRIS Development Option 4.1.1, IRIS Performer 2.2 Friends Demo CD for IRIX 6.2 and later, IRIS Performer 2.2 Yosemite Demo CD for IRIX 6.2 and later, IRIS Performer 2.2 for IRIX 6.2 and later, IRIS Inventor 1.1.2, IRIX 4.0.5H, IRIX 4.0.5H and 4.0.5IOP R4400 Patch, IRIX 5.1.1, IRIX 5.2, IRIX 5.3 for Indy R4400 175MHz, IRIX 6.2 Development Foundation, IRIX 6.2 Development Libraries, IRIX 6.3 Development Foundation, IRIX 6.3 Development Foundation 1.2 for IRIX 6.3, IRIX 6.3 Development Libraries, IRIX 6.4 Applications August 1997, IRIX 6.4 Development Foundation, IRIX 6.4 Development Libraries, IRIX 6.4 for Origin, Onyx2 and OCTANE, IRIX 6.5.1, IRIX 6.5.6, IRIX Development Foundation 1.2 for IRIX 6.2, IRIX Development Foundation 1.2 for IRIX 6.4, IRIX Networker 4.1.3, IRIX Patch 5.1.1.1, MineSet 2.0.1 for IRIX 6.2 and later, MIPSpro 7.2, MIPSpro 7.3, MIPSpro All-Compiler CD May 1999 for IRIX 6.5 and later, Molecular Inventor Development Kit 1.1, NetWorker 4.2.5 for IRIX 5.3, 6.2, 6.3 and 6.4, Networker 4.2.5 for IRIX 6.2, 6.3 and 6.4, O2 Out of Box Experience, Open Inventor 3D Toolkit 2.1.2, Origin and Onyx2 System Disk Patches, Origin/Onyx2 Patch Supplement for IRIX 6.5, Performance Co-Pilot 1.3 for IRIX 5.3, 6.2, 6.3 and 6.4, Performance Co-Pilot 2.1 for IRIX 6.2, 6.3, 6.4 and 6.5.5, Performance Co-Pilot for Oracle 2.0 for IRIX 5.3, 6.2, 6.3, 6.4 and 6.5, Performance Co-Pilot for Web Servers 2.0 for IRIX 5.3, 6.2, 6.3, 6.4 and 6.5, Performance Co-Pilot for WebServers 1.1, ProDev Developers Suite, ProDev Workshop 2.6.5 for IRIX 6.2, 6.3 and 6.4, SCSL Scientific Library 1.2 for IRIX 6.4 and 6.5, Silicon Graphics 1600SW Flat Panel Monitor Owner's Manual, Silicon Graphics MultiLink Adapter Documentation, Visual Magic Tools 1.0, Wavefront Composer 3.5.1 Visualizer Paint 3.5.1, WebFORCE February 1998, WorkShop Pro MPF 2.7 for IRIX 6.2, 6.3 and 6.4 [Bitsavers, Davide Cavalca] Desktop Special Edition 1.0 for Support Customers, European Language Module 1.3, Freeware 2.0 - Unsupported Software compatible with IRIX 6.2 and later, Hot Mix 18, IRIX 6.3 and 6.4 Recommended/Required Patches October 1997, IRIX 6.3 Applications August 1997, IRIX 6.5.13, IRIX 6.5.5, IRIX 6.5.7, IRIX 6.5.9, Insignia SoftWindows 95 4.0 for IRIX 6.3 and 6.4, Network File System 5.3, O2 Demos 1.1.1 for IRIX 6.3 including R10000, O2 IRIX 6.3 Recommended/Required Patches August 1997, ONC3/NFS Version 2, for IRIX 6.2, 6.3 and 6.4, Patch SG0000466, Support Advantage 12/95, Support Advantage 9/95, SupportFolio 5/96, SupportFolio June 96 [ClawGrip, Rampa]
Alias|Wavefront Advanced Visualizer 4.2, Alias|Wavefront Maya Composer 5.5, Alias|Wavefront PowerAnimator 7.51, Alias|Wavefront PowerAnimator 8.2, Common Desktop Environment 4.3, Cosmo Compress 1.1.1, Database Accelerator 3.0, Desktop Special Edition 1.1, Discreet Effect 6.1.3, Discreet Flame 4.0.2, ENlightenDSM 1.1 for UNIX and NT, European Language Module 1.2, Gauntlet 4.1 INTERNATIONAL for IRIX 6.2, 6.3, 6.4 and 6.5, Hot Mix Volume 11, Hot Mix Volume 12, Hot Mix Volume 17, Hot Mix Volume 8, I-DEAS Master Series Release 6, IMPACT Demos CD 6.2, IMPACT Digital Media 2.1, Indigo2 IMPACT Video for IRIX 6.5, IndiZone2, IndiZone3, Insignia SoftWindows 95 5.0 for IRIX 6.5, IRIS PERFORMER 2.0, IRIX 5.2 for Indy R4600SC/XZ and Presenter, IRIX 6.2, IRIX 6.2 Applications August 1996, IRIX 6.2 with Indigo IMPACT 10000, IRIX 6.3 for O2, Including R10000, IRIX 6.5.2, IRIX 6.5.26, IRIX 6.5.29, IRIX 6.5.4, IRIX 6.5.8, NetWorker 4.2.9 for IRIX 6.2, 6.4 and 6.5, Open Inventor 2.1.5 for IRIX 6.2, 6.3, 6.4 and 6.5, Patches for IRIX 6.2 with Indigo2 8/96, PRISMS 6.4, Samba 2.0.0 for IRIX for IRIX 6.5 and later, SGImeeting 1.0 for IRIX 6.5.2, SupportFolio 10/96, Teleffect 1.0 for IRIX 6.2, 6.3, 6.4, 6.5 for Microsoft NT 4.0 [Davide Cavalca]
Indy IRIX 5.1.1, IRIS Development Option 4.0, IRIS Development Option 4.0.1, IRIS Development Option 5.0, IRIS Development Option 5.1, IRIS Development Option 5.3, IRIS Development Option 6.2, IRIX 4.0.1, IRIX 5.0, IRIX 5.2 Beta II, IRIX 5.3 All Indigo2 IMPACT, IRIX 5.3 for Indy including R5000, IRIX 6.2 Applications May 1996, IRIX 6.2 Auxiliary Applications, IRIX 6.5 Beta, IRIX 6.5.19, IRIX 6.5.27, IRIX 6.5.28, IRIX Update 4.0.4, IRIX W4D Update 4.0.1, Network File System 5.0, Network File System 5.0.1, Network File System 5.1, Network File System 5.2, NFS/ONC3 for IRIX 6.2 Version 1.2, O2 Demos 1.0 for IRIX 6.3 including R10000, O2 Demos 1.3 for IRIX 6.5 and later, O2 Out of Box Experience 2.4 for IRIX 6.5 and later, OCTANE Demos 1.3 for IRIX 6.5 and later, Silicon Graphics General and Platform Demos 6.5.12 [jrra.zone, Davide Cavalca]
super80_flop: CP/M boot disk, Super-80 DOS disk, Super-80 DOS disk with games [Robbbert]
vgmplay:
Joe Montana II - Sports Talk Football (GEN/MD), Lotus Turbo Challenge (GEN/MD), Madden NFL '95 (GEN/MD), Teddy Boy Blues (GEN/MD), Urusei Yatsura - Dear My Friends (Sega CD) (GEN/MD) [Project2612, Tafoid]
8-bit ADV Steins;Gate (NES), AntZ Racing (Nintendo Game Boy Color), Arkanoid - Revenge of DOH (ZX Spectrum 128), Batman (Arcade), Battle Gorilla (Music Mode) (NEC PC-8801), Battle Gorilla (NEC PC-8801), Bob the Builder - Fix-it Fun! (Nintendo Game Boy Color), Bonanza Bros. (ZX Spectrum 128), Commando (Atari 7800), Gauntlet (ZX Spectrum 128), Gauntlet II (ZX Spectrum 128), Gauntlet III - The Final Quest (ZX Spectrum 128), Golden Axe (ZX Spectrum 128), Hyper Olympic 1 (MSX), Hyper Olympic 2 (MSX), Hyper Sports 1 (MSX), Hyper Sports 2 (MSX, PSG), Hyper Sports 2 (MSX, SCC), Hyper Sports 3 (MSX, PSG), Hyper Sports 3 (MSX, SCC), L.E.D. Storm (ZX Spectrum 128), LEGO Island 2 - The Brickster's Revenge (Nintendo Game Boy Color), Mickey's Speedway USA (Nintendo Game Boy Color), Missile - Ground Zero (ZX Spectrum 128), Off The Wall (PC Engine), Puyo Puyo (NES, FDS), Road Runner (Atari System 1), Robot Construction R.C. (Sharp X68000), Sky Jaguar (MSX, PSG), Sky Jaguar (MSX, SCC), Solar Invasion (ZX Spectrum 128), Spawn (Nintendo Game Boy Color), Tetris (Fujitsu FM77AV), Tetris (NEC PC-88VA), Tetris (NEC PC-9801), Tom & Jerry - The Ultimate Game of Cat and Mouse! (NES), U.S. Classic (Seta 1), UWC (NES), Wild Gunman (NES) [vgmrips.net, Tafoid]
vsmile_cart: Bob le Bricoleur - Les P'tits chantiers de Bob (France), Lil' Bratz Au Top de la Mode - Complices, Cools et Class' (France), Mission Pilote (France) [DisizDream]
Software list items promoted to working
amigaocs_flop: Budokan - The Martial Spirit (Euro), Dragon's Lair: Escape from Singe's Castle (Euro), Dungeon Master (Euro, v3.6), Dylan Dog - Ritorno al Crepuscolo (Ita), Elvira - Mistress of the Dark (Euro), Escape from Colditz (Euro), F1 GP Circuits (Euro), Fred (Euro), Graffiti Man (Euro, 5th Anniversary), Great Courts 2 (Euro), Journey to the Center of the Earth (Euro), Knight Force (Euro), Little Computer People (Euro), Loom (Euro, v1.2 19900510), Major Motion (Euro), Moebius - The Orb of Celestial Harmony (USA), North & South (Euro), Omega (Euro), Over the Net (USA), Ports of Call (Euro, v1.1, A600 Smart Start), Seconds Out (Euro, Budget), Shadow Warriors (Euro), Sim City (Euro, v1.2), Skrull the Barbarian (Euro), Strider II (Euro), Sword of Honour (Euro), Terramex (Euro), Thexder (Euro), Wonderland (Euro, v1.27i 19910422) [Angelo Salese, Dirk Best]
jaguar: Attack of the Mutant Penguins, Troy Aikman NFL Football [Angelo Salese]
pc98: Eimmy to Yobanaide, Elvira - Mistress of the Dark, Engage Errands - Miwaku no Shito-tachi, Engage Errands II - Hikari o Ninau Mono, Es no Houteishiki, Escape!, Eteris, Etsuraku no Gakuen, EVE - Burst Error, Exceed Jack - Casinopolis [Barry Rodewald, Angelo Salese, r09]
x68k_flop: Ajax, Dai Makaimura, Nemesis '90 Kai [Angelo Salese]
New NOT_WORKING software list additions
apple2_flop_orig: Wortgefect [4am, Firehawke]
bbc_rom: ADDER 1.01, Artist Plus (Palette Pad), Artist Plus (Userport Pad), Futures 2.0a, Replay System WD1770 1.11, Richardson Hard Disk (306) 2.0, SEHK Terminal 2.00, SEHK Terminal 4.01 [Nigel Barnes]
Disney Fairies Explore Your Talents (USA), Disney Jake and the Neverland Pirates (USA), Disney Princess (USA), DreamWorks/Nickelodeon The Penguins of Madagascar - Mission Madness (USA), Thomas & Friends - Really Useful Engines (USA) [TeamEurope, Sean Riddle]
Disney La Casa de Mickey Mouse (Spain), Nickelodeon Bob Esponja - Defendiendo la Fórmula Secreta (Spain) [Sean Riddle, ClawGrip]
nuon: Ballistic, FreeFall 3050 A.D., Iron Soldier 3, Merlin Racing, Space Invaders XL, Tempest 3000, Toshiba Sampler (11-1-2000) [incog]
pc98: Eisei Meijin II, Elysion (2DD version), EPSON Software Installation Program (v2.17), EPSON Software Installation Program (v2.23), EPSON Software Installation Program (v2.27), EPSON Software Installation Program (v3.02) [Neo Kobe Collection, r09]
st_flop: Street Fighter II: The World Warrior (Euro) [Mikerochip, FakeShemp]
tvgogo: Baseball (US), Whac-A-Mole (US) [Sean Riddle, David Haywood]
vsmile_cart: DreamWorks Monstres contre Aliens (France) [DisizDream]
vsmileb_cart: L'arche de Noé - L'aventure des animaux (France), Les découvertes de Mickey et ses amis (France) [DisizDream]
vsmilem_cart:
Disney La Princesse Et La Grenouille - Le grand rêve de Tiana (France), Disney Manny et ses outils (France), Shrek 4 - Il était une fin (France) [DisizDream]
Disney Meister Manny's Werkzeugkiste (Germany) [TeamEurope]
MAME 0.222, the product of our May/June development cycle, is ready today, and it’s a very exciting release. There are lots of bug fixes, including some long-standing issues with classics like Bosconian and Gaplus, and missing pan/zoom effects in games on Seta hardware. Two more Nintendo LCD games are supported: the Panorama Screen version of Popeye, and the two-player Donkey Kong 3 Micro Vs. System. New versions of supported games include a review copy of DonPachi that allows the game to be paused for photography, and a version of the adult Qix game Gals Panic for the Taiwanese market. Other advancements on the arcade side include audio circuitry emulation for 280-ZZZAP, and protection microcontroller emulation for Kick and Run and Captain Silver. The GRiD Compass series were possibly the first rugged computers in the clamshell form factor, possibly best known for their use on NASA space shuttle missions in the 1980s. The initial model, the Compass 1101, is now usable in MAME. There are lots of improvements to the Tandy Color Computer drivers in this release, with better cartridge support being a theme. Acorn BBC series drivers now support Solidisk file system ROMs. Writing to IMD floppy images (popular for CP/M computers) is now supported, and a critical bug affecting writes to HFE disk images has been fixed. Software list additions include a collection of CDs for the SGI MIPS workstations. There are several updates to Apple II emulation this month, including support for several accelerators, a new IWM floppy controller core, and support for using two memory cards simultaneously on the CFFA2. As usual, we’ve added the latest original software dumps and clean cracks to the software lists, including lots of educational titles. Finally, the memory system has been optimised, yielding performance improvements in all emulated systems, you no longer need to avoid non-ASCII characters in paths when using the chdman tool, and jedutil supports more devices. There were too many HyperScan RFID cards added to the software list to itemise them all here. You can read about all the updates in the whatsnew.txt file, or get the source and 64-bit Windows binary packages from the download page.
Shuffleshot (v1.35) [Phil Bennett, Aaron Giles, FactoryDavey, Bri Hefele, Joe Drilling, runwhiteboyrun, Christian “Ferris Bueller” Deitering, Justin Khan, ColdPie, Joe Boyd, Vitorio Miliano, JFlow @scrapbrain, Darkstar, Tom Summersell, Ryan Holtz, Brian Troha]
Shuffleshot (v1.38) [Phil Bennett, Aaron Giles, FactoryDavey, Bri Hefele, Joe Drilling, runwhiteboyrun, Christian “Ferris Bueller” Deitering, Justin Khan, ColdPie, Joe Boyd, Vitorio Miliano, JFlow @scrapbrain, Darkstar, Tom Summersell, Ryan Holtz, Brian Troha]
Street Fighter (Japan, bootleg) [f205v]
Tandy Radio Shack MCX-128 [Tim Lindner]
Trivia (Questions Series 12 Alt Question Rom) [Brian Troha]
Trivia (Questions Series 14 Alt Question Rom) [Brian Troha]
Trivia (Version 1.03a Sex questions, Alt revision questions) [Brian Troha]
Vampire Savior: The Lord of Vampire (Brazil 970519) [Renan Eler, Roberto Louzada, Filipe Nascimento, CPS Raptor group, SHVB]
Varth: Operation Thunderstorm (bootleg, set 2) [gmx, The Dumping Union]
Video Pinball (4 ROMs version) [f205v]
Machines promoted to working
Bingo Time [TeamEurope, Ivan Vangelista]
Excalibur Electronics Ford Racing [David Haywood]
GRiD Computers Compass 1101 [usernameak]
Kick and Run (World) [dink, David Haywood]
Ritam Master Monty [hap]
Ritam Monty Plays Scrabble [hap]
Tetris + Cherry Master (Corsica, v8.01, set 2) [Ioannis Bampoulas]
Clones promoted to working
Kick and Run (US) [dink, David Haywood]
World Class Bowling Tournament (v1.30) [Phil Bennett, Aaron Giles, FactoryDavey, Bri Hefele, Joe Drilling, runwhiteboyrun, Christian “Ferris Bueller” Deitering, Justin Khan, ColdPie, Joe Boyd, Vitorio Miliano, JFlow @scrapbrain, Darkstar, Tom Summersell, Ryan Holtz, Brian Troha]
New machines marked as NOT_WORKING
Crazy Balls [TTL] [f205v]
Dardomania (v2.1) [Juan Romero, ClawGrip]
Densha de GO 3! Tsukin-hen (V2.03J) [andynumbers, The Dumping Union]
dreamGEAR My Arcade Go Gamer Portable (Family Sport 220-in-1) [Sean Riddle, Kev (FBN), anonymous]
GNAT Computers GNAT System 10 [Don Maslin Archive, AJR]
Schneider Rundfunkwerke AG 386SX System 40 (VGA) [rfka01]
Schneider Rundfunkwerke AG Tower AT 201, 202, 220, 240 and 260 (286,EGA) [rfka01]
Sergey Kiselev Micro 8088 [rfka01]
Sergey Kiselev Sergey's XT [rfka01]
Sergey Kiselev Xi processor board [rfka01]
Shinobi (Datsu bootleg, set 3) [hammy]
Star Wars (1.01) [PinMAME]
Super Six Plus II English Mark Darts (Spanish) [jordigahan, ClawGrip]
Torch Computers Torch Model 301 [Nigel Barnes, Centre for Computing History]
Torch Computers Torch Model 725 [Nigel Barnes, Jules Richardson]
Twilight Zone (L-5) [PinMAME]
New working software list additions
apple2_flop_clcracked: Animal Watch: Tracks (cleanly cracked), Animal Watch: Whales (cleanly cracked), Animal Watch: Wolves (cleanly cracked), Deutsch: Aktuell 1 (Second Edition) (cleanly cracked), Deutsche Grammatik: der-die-das (cleanly cracked), Dinosaur Construction Kit: Tyrannosaurus Rex (cleanly cracked), German Word Order (cleanly cracked), German Word Order (Revision 2) (cleanly cracked), Homonyms I (Revision 2) (cleanly cracked), Homonyms II (Revision 2) (cleanly cracked), Jabbertalky (cleanly cracked), MECC-A757 Computer Generated Mathematics Materials Volume 1: Problem Solving (Version 1.3) (cleanly cracked), MECC-A816 Electronic Money (Version 1.0) (cleanly cracked), MECC-A816 Electronic Money (Version 1.1) (cleanly cracked), MECC-A824 Classification (Version 1.0) (cleanly cracked), Pronouns I (Revision 2) (cleanly cracked), Pronouns II (Revision 2) (cleanly cracked), Rhymes and Riddles (Revision 2) (cleanly cracked), Sentence Combining (cleanly cracked), The Wizard of Id's WizMath (cleanly cracked), Verbs I (Revision 2) (cleanly cracked), Verbs II (Revision 2) (cleanly cracked) [4am, Firehawke]
apple2_flop_orig: Ace Detective, Algernon: An Introduction to Programming Logic, Amazing Arithmetricks (Version 1.0), Animal Hotel, Asteroids in Space, Backyard Birds (Version 1.0), Bag of Tricks (Version 2.1), Ballyhoo (Release 97 / 851218), Barron's SAT: 1st Edition, Barron's SAT: 2nd Edition, Behind The Wheel: Blue Level, Bluegrass Bluff (Version 1.0), Bounce!, California Games, Cavity Busters (Version 1.0), Championship Golf, Cleanwater Detectives (Version 1.0), Colossus Chess IV, CommuniKeys (Version 1.1), Conquering Decimals (+, -) (Version 1.0), Conquering Decimals (×, ÷) (Version 1.0), Conquering Fractions (+, -) (Version 1.0), Conquering Fractions (×, ÷) (Version 1.0), CryptoQuest (Version 1.0), Decimal Concepts (Version 1.0), The Demon's Forge, Deutsche Grammatik: der-die-das, Dr. Livingstone, I Presume? (Version 1.0), Dunjonquest: The Datestones of Ryn, Eerieville Library (Version 1.0), Electrifying Adventures (Version 1.0), Estimation Activities (Version 1.0), Estimation Strategies (Version 1.0), Estimation: Quick Solve I (Version 1.0), The Executive Secretary (Version 4.2), Exploring Chaos (Version 1.0), Exploring Gas Laws (Version 1.0), Exploring Sequences and Series (Version 1.0), Fish School (Version 1.0), Five-Star Forecast (Version 1.0), Fossil Hunter (Version 1.0), Fraction Munchers (Version 1.0), Fraction Practice Unlimited (Version 1.1), Fraktured Faebles, Garbage Gang, GFL Championship Football, GraFORTH, Grammar Gobble (Version 1.0), Grammar Madness (Version 1.0), Grammar Toy Shop (Version 1.0), History Makers (Version 1.0), The Incredible Laboratory, Invisible Bugs (Version 1.0), The Last Gladiator, The Legend of Blacksilver, The Living Cell (Version 1.0), Lunar Greenhouse (Version 1.0), Magical Myths, Matterhorn Screamer, Measure Works (Version 1.0), Micro-LADS 1: Plurals and Noun/Verb Agreement, Micro-LADS 2: Verb Forms, Micro-LADS 3: Prepositions, Micro-LADS 4: Pronouns, Micro-LADS 5: Negatives, Micro-LADS 6: Deictic Expressions, Passive, WH-questions, Micro-LADS 7: Prepositions II, Miner's Cave (Version 1.0), Money Works (Version 1.0), Moving Museum (Version 1.0), Murphy's Minerals (Version 1.0), Number Munchers (Version 1.3), Nutrition Nabber (Version 1.0), Odd One Out, Paper Plane Pilot (Version 1.0), Path Tactics (Version 1.0), The Personal Secretary (Version 1.1), Phonics Prime Time: Blends and Digraphs (Version 1.0), Phonics Prime Time: Final Consonants (Version 1.0), Phonics Prime Time: Initial Consonants (Version 1.0), Phonics Prime Time: Vowels I (Version 1.0), Phonics Prime Time: Vowels II (Version 1.0), Picture Chompers (Version 1.0), Picture a Story (Version 1.0), Pizza To Go (Version 1.0), Poker Parat, Problem Solving with Nim (Version 1.0), Rocket Factory (Version 1.0), Science Toolkit Plus (Version 2.0), The Seven Cities of Gold, Snooper Troops and the case of The Granite Point Ghost, Stoichiometry, Sun and Seasons (Version 1.0), Take a Chance! (Version 1.0), Those Amazing Reading Machines I (Version 1.0), Those Amazing Reading Machines II (Version 1.0), Those Amazing Reading Machines III (Version 1.0), Time Navigator Around The World (Version 1.0), To Preserve, Protect and Defend (Version 1.0), Treasures for Sale (Version 1.0), Tycoon (Version 2.1), A View To A Kill, Weeds to Trees (Version 1.0), Wild West Math Level 5, Winnie the Pooh in the Hundred Acre Wood (Sunburst Communications release), Wonderland Puzzles (Version 1.0), Words at Work: Compound It! (Version 1.0), Words at Work: Contraction Action (Version 1.0), Words at Work: Prefix Power (Version 1.0), Words at Work: Suffix Sense (Version 1.0), World Games, Writer Rabbit (Version 1.3) [4am, Firehawke]
bbc_hdd: Master 128 ADFS Hard Drive Image V1.03, Master 128 ADFS Hard Drive Image V1.05, Model B ADFS Hard Drive Image B1.06e, Model B ADFS Hard Drive Image B1.31 (Retro Software), Model B ADFS Hard Drive Image B1.42, Model B ADFS Hard Drive Image T1.07 [RetroClinic]
bbc_rom: 512 FastBoot 1.00, 65C02 Assembler 1.60, AJS Fortran, Acorn DFS 2.45 Rev 1191, Advanced Disc Toolkit 1.71, Amcom E-Net 5.18, AMPLE Nucleus (patched), AMPLE Nucleus ID 108801, AMPLE Nucleus ID 57315, AMPLE Nucleus ID 73863, AMPLE Nucleus ID 80327, AMTOR MkII 3.05, The Artist 1.00, BeeBASE-1 1.02, Bitstik Service ROM 0.51, Chameleon ROM 1.0, Colour Dump Rom, Commstar 9003, CPFS+ 1.20, CTS Palette 1.10, Hierarchical DFS 1.05, HKR Utilities 1.00, HKR Utilities 1.10, HKR Utilities 1.20, HKR Utilities 1.30, Instat B00741, Master ROM 1.05, MasterPieCe 1.10, MasterPieCe 800 Manager 2.40, MasterPieCe 900GX Manager 1.20, Maxim 1.0, Meta Assembler 3.30A, Opus Challenger 1.00, Opus Challenger 1.01, Opus Challenger 1.03, OrthoCAM 0.02, Pen-Friend 1.21, Plotter 1.0, Prisma-3 1.30, Prisma-3 2.30, Pull Down RAM Driver 1.00, Quest 2.1B, RAMDisc 1.01, Sciways 2.01, SJ Control ROM 0.23, SJ Control ROM 0.30, System Delta 2.017, Text To Speech 1.01, U2 2nd Processor Utility 1.5, VideoNuLA 1.03, View A1.4, View A3.0 pms (Hack?), Workstation 1.4 #0135, Workstation 1.4 #0148, Workstation 1.5 [Nigel Barnes]
cgenie_cass: Megapede, Pole Position [Jürgen Buchmüller]
compis: Action1 Glosprogram (nät/skollicens), Coulombs lag (nät/skollicens), Datorn i kommunikation (enanvändare), Datorn i matematik (nät/skollicens), Får dataregister skvallra? (enanvändare), Får dataregister skvallra? (komplement), Internationella ord från grekiskan (nät/skollicens), Internationella ord från latinet (nät/skollicens), Jorden skiftas, folket skingras (nät/skollicens), Kinetik (nät/skollicens), Matematikverkstad I (beta, nät/skollicens), Millikans försök (enanvändare), Mät energi (enanvändare), MätEtt (enanvändare), RitEtt (enanvändare), Räkna lätt, räkna rätt (demo, version 6175), StatEtt - Analys, Stava rätt på nytt sätt (version 8481), Stil-Plus (alfa 1.0, nät/skollicens), Video-butiken (enanvändare) [FakeShemp]
eti660_quik: Music Maker, Pong, Wipeout [Robbbert]
excalibur64: Boot disk [Robbbert]
fidel_msc:
Challenger Advanced Chess [hap, Berger, Achim]
Challenger Book Openings [Berger]
fmtowns_cd: Dracula Hakushaku - Bishoujo-tachi no Chi no Shitatari, Hyper Planet, Lemon Cocktail Collection, Märchen Toshokan - Grimm Douwa - Bremen no Ongakutai, Nihon no Rekishi - Ishin-hen - Kurofune Raikou, Phobos, Towns Chiri - Jigsaw World [redump.org, r09]
The Amazing Spider-Man, Eye of Horus [ArcadeShadow]
Centipede, Ms. Pac-Man [r09]
ibm5170:
Alone in the Dark 2 (France), Cruise for a Corpse, Formula One Grand Prix (Euro), Leisure Suit Larry 1: In the Land of the Lounge Lizards (EGA release), Leisure Suit Larry 1: In the Land of the Lounge Lizards (VGA release), Police Quest in Pursuit of the Death Angel (VGA release), Roberta Williams' Laura Bow in "The Dagger of Amon Ra", Silverball 2 Plus, Speed Racer in the Challenge of Racer X, Subwar 2050 - The Underwater Combat Simulation [ArcadeShadow]
Chuck Yeager's Air Combat (Gravis Ultrasound version), Dune (5.25"), Frontier - Elite II, Gravis UltraSound (GUS) Installation - V2.05 [r09]
msx1_cart: Ink - Exxon Surfing [anonymous]
pc98: Eimmy to Yobanaide (Demo), Ekispert, Ekudorado - Kagami no Naka no Oukoku, Elm Knight - A Living Body Armor (Demo), Elthlead Senshi, EO System 3.0 (v1.10 installer), EPSON Jiko Shindan Program, EPSON MS-DOS 2.11 (Rev. E22), EPSON MS-DOS 2.11 (Rev. R15), EPSON Nihongo Disk BASIC v2.0, Estate, eXOn, eXOn (Demo), Expert-98 [Neo Kobe Collection, r09]
qx10_flop: CP/M-80 R2.2 for QX-10 & QX-16 1983 [Carl]
saitek_schess: Strong Play Module [Berger, Achim]
sgi_mips:
Barco Creator 7.2, CATIA V5R16, Diagnostics 5.3, Hot Mix 4, IndiZone, IRIX 4.0.2, IRIX 4.0.4B for IP4, IP5, IP6, IP12 and IP17, IRIX 4.0.5, IRIX 5.3 Current Patches December 1997, IRIX 5.3 Recommended/Required Patches September 1997, IRIX 6.0.1, IRIX 6.1, IRIX 6.5.22, IRIX 6.5.30 [archive.org, Davide Cavalca]
Ada95 Compiler 1.2 for IRIX 5.3, 6.2 and 6.3, Ada95 Compiler 1.3 for IRIX 6.2, 6.3, 6.4 and 6.5, C++ Translator 3.2, Compiler Execution Environment 7.3 for IRIX 6.5 through 6.5.4, Cosmo Software for IRIX 5.3, 6.2, 6.3 and 6.4, Cosmo Suite, DCE 1.2.2 Base Executive/Client for IRIX 6.5.2, Digital Media Dev Option 1.1, Documenter's Workbench 4.1.3, ENlightenDSM 3.1 for UNIX and NT, Hot Mix 18 - Explore Tools and Technologies for Silicon Graphics, Hot Mix 19, ImageVision Library 3.2, ImageVision Library 3.2.1, IRIS Development Option 4.1.1, IRIS Performer 2.2 Friends Demo CD for IRIX 6.2 and later, IRIS Performer 2.2 Yosemite Demo CD for IRIX 6.2 and later, IRIS Performer 2.2 for IRIX 6.2 and later, IRIS Inventor 1.1.2, IRIX 4.0.5H, IRIX 4.0.5H and 4.0.5IOP R4400 Patch, IRIX 5.1.1, IRIX 5.2, IRIX 5.3 for Indy R4400 175MHz, IRIX 6.2 Development Foundation, IRIX 6.2 Development Libraries, IRIX 6.3 Development Foundation, IRIX 6.3 Development Foundation 1.2 for IRIX 6.3, IRIX 6.3 Development Libraries, IRIX 6.4 Applications August 1997, IRIX 6.4 Development Foundation, IRIX 6.4 Development Libraries, IRIX 6.4 for Origin, Onyx2 and OCTANE, IRIX 6.5.1, IRIX 6.5.6, IRIX Development Foundation 1.2 for IRIX 6.2, IRIX Development Foundation 1.2 for IRIX 6.4, IRIX Networker 4.1.3, IRIX Patch 5.1.1.1, MineSet 2.0.1 for IRIX 6.2 and later, MIPSpro 7.2, MIPSpro 7.3, MIPSpro All-Compiler CD May 1999 for IRIX 6.5 and later, Molecular Inventor Development Kit 1.1, NetWorker 4.2.5 for IRIX 5.3, 6.2, 6.3 and 6.4, Networker 4.2.5 for IRIX 6.2, 6.3 and 6.4, O2 Out of Box Experience, Open Inventor 3D Toolkit 2.1.2, Origin and Onyx2 System Disk Patches, Origin/Onyx2 Patch Supplement for IRIX 6.5, Performance Co-Pilot 1.3 for IRIX 5.3, 6.2, 6.3 and 6.4, Performance Co-Pilot 2.1 for IRIX 6.2, 6.3, 6.4 and 6.5.5, Performance Co-Pilot for Oracle 2.0 for IRIX 5.3, 6.2, 6.3, 6.4 and 6.5, Performance Co-Pilot for Web Servers 2.0 for IRIX 5.3, 6.2, 6.3, 6.4 and 6.5, Performance Co-Pilot for WebServers 1.1, ProDev Developers Suite, ProDev Workshop 2.6.5 for IRIX 6.2, 6.3 and 6.4, SCSL Scientific Library 1.2 for IRIX 6.4 and 6.5, Silicon Graphics 1600SW Flat Panel Monitor Owner's Manual, Silicon Graphics MultiLink Adapter Documentation, Visual Magic Tools 1.0, Wavefront Composer 3.5.1 Visualizer Paint 3.5.1, WebFORCE February 1998, WorkShop Pro MPF 2.7 for IRIX 6.2, 6.3 and 6.4 [Bitsavers, Davide Cavalca] Desktop Special Edition 1.0 for Support Customers, European Language Module 1.3, Freeware 2.0 - Unsupported Software compatible with IRIX 6.2 and later, Hot Mix 18, IRIX 6.3 and 6.4 Recommended/Required Patches October 1997, IRIX 6.3 Applications August 1997, IRIX 6.5.13, IRIX 6.5.5, IRIX 6.5.7, IRIX 6.5.9, Insignia SoftWindows 95 4.0 for IRIX 6.3 and 6.4, Network File System 5.3, O2 Demos 1.1.1 for IRIX 6.3 including R10000, O2 IRIX 6.3 Recommended/Required Patches August 1997, ONC3/NFS Version 2, for IRIX 6.2, 6.3 and 6.4, Patch SG0000466, Support Advantage 12/95, Support Advantage 9/95, SupportFolio 5/96, SupportFolio June 96 [ClawGrip, Rampa]
Alias|Wavefront Advanced Visualizer 4.2, Alias|Wavefront Maya Composer 5.5, Alias|Wavefront PowerAnimator 7.51, Alias|Wavefront PowerAnimator 8.2, Common Desktop Environment 4.3, Cosmo Compress 1.1.1, Database Accelerator 3.0, Desktop Special Edition 1.1, Discreet Effect 6.1.3, Discreet Flame 4.0.2, ENlightenDSM 1.1 for UNIX and NT, European Language Module 1.2, Gauntlet 4.1 INTERNATIONAL for IRIX 6.2, 6.3, 6.4 and 6.5, Hot Mix Volume 11, Hot Mix Volume 12, Hot Mix Volume 17, Hot Mix Volume 8, I-DEAS Master Series Release 6, IMPACT Demos CD 6.2, IMPACT Digital Media 2.1, Indigo2 IMPACT Video for IRIX 6.5, IndiZone2, IndiZone3, Insignia SoftWindows 95 5.0 for IRIX 6.5, IRIS PERFORMER 2.0, IRIX 5.2 for Indy R4600SC/XZ and Presenter, IRIX 6.2, IRIX 6.2 Applications August 1996, IRIX 6.2 with Indigo IMPACT 10000, IRIX 6.3 for O2, Including R10000, IRIX 6.5.2, IRIX 6.5.26, IRIX 6.5.29, IRIX 6.5.4, IRIX 6.5.8, NetWorker 4.2.9 for IRIX 6.2, 6.4 and 6.5, Open Inventor 2.1.5 for IRIX 6.2, 6.3, 6.4 and 6.5, Patches for IRIX 6.2 with Indigo2 8/96, PRISMS 6.4, Samba 2.0.0 for IRIX for IRIX 6.5 and later, SGImeeting 1.0 for IRIX 6.5.2, SupportFolio 10/96, Teleffect 1.0 for IRIX 6.2, 6.3, 6.4, 6.5 for Microsoft NT 4.0 [Davide Cavalca]
Indy IRIX 5.1.1, IRIS Development Option 4.0, IRIS Development Option 4.0.1, IRIS Development Option 5.0, IRIS Development Option 5.1, IRIS Development Option 5.3, IRIS Development Option 6.2, IRIX 4.0.1, IRIX 5.0, IRIX 5.2 Beta II, IRIX 5.3 All Indigo2 IMPACT, IRIX 5.3 for Indy including R5000, IRIX 6.2 Applications May 1996, IRIX 6.2 Auxiliary Applications, IRIX 6.5 Beta, IRIX 6.5.19, IRIX 6.5.27, IRIX 6.5.28, IRIX Update 4.0.4, IRIX W4D Update 4.0.1, Network File System 5.0, Network File System 5.0.1, Network File System 5.1, Network File System 5.2, NFS/ONC3 for IRIX 6.2 Version 1.2, O2 Demos 1.0 for IRIX 6.3 including R10000, O2 Demos 1.3 for IRIX 6.5 and later, O2 Out of Box Experience 2.4 for IRIX 6.5 and later, OCTANE Demos 1.3 for IRIX 6.5 and later, Silicon Graphics General and Platform Demos 6.5.12 [jrra.zone, Davide Cavalca]
super80_flop: CP/M boot disk, Super-80 DOS disk, Super-80 DOS disk with games [Robbbert]
vgmplay:
Joe Montana II - Sports Talk Football (GEN/MD), Lotus Turbo Challenge (GEN/MD), Madden NFL '95 (GEN/MD), Teddy Boy Blues (GEN/MD), Urusei Yatsura - Dear My Friends (Sega CD) (GEN/MD) [Project2612, Tafoid]
8-bit ADV Steins;Gate (NES), AntZ Racing (Nintendo Game Boy Color), Arkanoid - Revenge of DOH (ZX Spectrum 128), Batman (Arcade), Battle Gorilla (Music Mode) (NEC PC-8801), Battle Gorilla (NEC PC-8801), Bob the Builder - Fix-it Fun! (Nintendo Game Boy Color), Bonanza Bros. (ZX Spectrum 128), Commando (Atari 7800), Gauntlet (ZX Spectrum 128), Gauntlet II (ZX Spectrum 128), Gauntlet III - The Final Quest (ZX Spectrum 128), Golden Axe (ZX Spectrum 128), Hyper Olympic 1 (MSX), Hyper Olympic 2 (MSX), Hyper Sports 1 (MSX), Hyper Sports 2 (MSX, PSG), Hyper Sports 2 (MSX, SCC), Hyper Sports 3 (MSX, PSG), Hyper Sports 3 (MSX, SCC), L.E.D. Storm (ZX Spectrum 128), LEGO Island 2 - The Brickster's Revenge (Nintendo Game Boy Color), Mickey's Speedway USA (Nintendo Game Boy Color), Missile - Ground Zero (ZX Spectrum 128), Off The Wall (PC Engine), Puyo Puyo (NES, FDS), Road Runner (Atari System 1), Robot Construction R.C. (Sharp X68000), Sky Jaguar (MSX, PSG), Sky Jaguar (MSX, SCC), Solar Invasion (ZX Spectrum 128), Spawn (Nintendo Game Boy Color), Tetris (Fujitsu FM77AV), Tetris (NEC PC-88VA), Tetris (NEC PC-9801), Tom & Jerry - The Ultimate Game of Cat and Mouse! (NES), U.S. Classic (Seta 1), UWC (NES), Wild Gunman (NES) [vgmrips.net, Tafoid]
vsmile_cart: Bob le Bricoleur - Les P'tits chantiers de Bob (France), Lil' Bratz Au Top de la Mode - Complices, Cools et Class' (France), Mission Pilote (France) [DisizDream]
Software list items promoted to working
amigaocs_flop: Budokan - The Martial Spirit (Euro), Dragon's Lair: Escape from Singe's Castle (Euro), Dungeon Master (Euro, v3.6), Dylan Dog - Ritorno al Crepuscolo (Ita), Elvira - Mistress of the Dark (Euro), Escape from Colditz (Euro), F1 GP Circuits (Euro), Fred (Euro), Graffiti Man (Euro, 5th Anniversary), Great Courts 2 (Euro), Journey to the Center of the Earth (Euro), Knight Force (Euro), Little Computer People (Euro), Loom (Euro, v1.2 19900510), Major Motion (Euro), Moebius - The Orb of Celestial Harmony (USA), North & South (Euro), Omega (Euro), Over the Net (USA), Ports of Call (Euro, v1.1, A600 Smart Start), Seconds Out (Euro, Budget), Shadow Warriors (Euro), Sim City (Euro, v1.2), Skrull the Barbarian (Euro), Strider II (Euro), Sword of Honour (Euro), Terramex (Euro), Thexder (Euro), Wonderland (Euro, v1.27i 19910422) [Angelo Salese, Dirk Best]
jaguar: Attack of the Mutant Penguins, Troy Aikman NFL Football [Angelo Salese]
pc98: Eimmy to Yobanaide, Elvira - Mistress of the Dark, Engage Errands - Miwaku no Shito-tachi, Engage Errands II - Hikari o Ninau Mono, Es no Houteishiki, Escape!, Eteris, Etsuraku no Gakuen, EVE - Burst Error, Exceed Jack - Casinopolis [Barry Rodewald, Angelo Salese, r09]
x68k_flop: Ajax, Dai Makaimura, Nemesis '90 Kai [Angelo Salese]
New NOT_WORKING software list additions
apple2_flop_orig: Wortgefect [4am, Firehawke]
bbc_rom: ADDER 1.01, Artist Plus (Palette Pad), Artist Plus (Userport Pad), Futures 2.0a, Replay System WD1770 1.11, Richardson Hard Disk (306) 2.0, SEHK Terminal 2.00, SEHK Terminal 4.01 [Nigel Barnes]
Disney Fairies Explore Your Talents (USA), Disney Jake and the Neverland Pirates (USA), Disney Princess (USA), DreamWorks/Nickelodeon The Penguins of Madagascar - Mission Madness (USA), Thomas & Friends - Really Useful Engines (USA) [TeamEurope, Sean Riddle]
Disney La Casa de Mickey Mouse (Spain), Nickelodeon Bob Esponja - Defendiendo la Fórmula Secreta (Spain) [Sean Riddle, ClawGrip]
nuon: Ballistic, FreeFall 3050 A.D., Iron Soldier 3, Merlin Racing, Space Invaders XL, Tempest 3000, Toshiba Sampler (11-1-2000) [incog]
pc98: Eisei Meijin II, Elysion (2DD version), EPSON Software Installation Program (v2.17), EPSON Software Installation Program (v2.23), EPSON Software Installation Program (v2.27), EPSON Software Installation Program (v3.02) [Neo Kobe Collection, r09]
st_flop: Street Fighter II: The World Warrior (Euro) [Mikerochip, FakeShemp]
tvgogo: Baseball (US), Whac-A-Mole (US) [Sean Riddle, David Haywood]
vsmile_cart: DreamWorks Monstres contre Aliens (France) [DisizDream]
vsmileb_cart: L'arche de Noé - L'aventure des animaux (France), Les découvertes de Mickey et ses amis (France) [DisizDream]
vsmilem_cart:
Disney La Princesse Et La Grenouille - Le grand rêve de Tiana (France), Disney Manny et ses outils (France), Shrek 4 - Il était une fin (France) [DisizDream]
Disney Meister Manny's Werkzeugkiste (Germany) [TeamEurope]
Gra Hot Wheels (Hot wheels) online.Urządzenie musi na torze tak, że koła płonęły, ale należy uważać na zakrętach na naszej trasie, czy bounce tuż, będzie w otchłani. Speedway, na którym można latać, Kup hot wheels w kategorii Gry wyścigowe, wyścigi samochodowe na Xbox 360 na Allegro.pl - Najlepsze oferty na największej platformie handlowej. Gry Hot Wheels dla prawdziwych mężczyzn . Oferuję Państwu Hot Wheels gry online, wiemy, że są jak wszystkich chłopców. Trudno nie czuć do wniosku, przejażdżkę w niezwykle trudnej drogi, a nie tylko z wiatrem, a pozostawiając doskonałej burzy wzniecając kurz i potężne koła. Play the best car games and racing games. Collect and track Hot Wheels diecast cars. Watch cool car videos and outrageous stunt driving videos. Check out all our cool car games and awesome racing games featuring your favorite Hot Wheels cars! Throttle up your car engine and compete against friends in all of our action-packed games! Hot Wheels: Race Off to hybryda zręcznościówki i gry samochodowej, opracowana przez studio Hutch Games.Produkcja trafiła między innymi na mobilny system AND i iOS, gdzie dystrybuowana jest w ... Discover all things Hot Wheels at the official Hot Wheels website. Shop for the latest cars, tracks, gift sets, DVDs, accessories and more today! Gry hot wheels. Zagraj w darmowe gry online w największym serwisie z grami w Polsce! Codziennie nowe gry online dla dzieci i dorosłych z różnych kategorii. Hot Wheels Gry W 1968 roku firma zabawkowa Mattel wypuściła na rynek Hot Wheels, serię uderzająco wyglądających samochodów o atrakcyjnej wspólnej cechie: prędkości. Aby cieszyć się nim podwójnie, samochody miały swoje własne akcesoria w postaci utworów, których zadaniem było wykonywanie najbardziej spektakularnych piruetów.